Initialize engine version: 5.3.4f1 (fdbb5133b820)
[VRDevice] Successfully created device oculus.
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Q12U-1 R (ID=0x103b)
    Vendor:   NVIDIA
    VRAM:     6009 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.032 seconds
Platform assembly: D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\UNITY\VR_Cursor_1.0\BUILDS\WIN_RIFT\VR_CURSOR_Data\Managed\System.dll (this message is harmless)
desktop: 1600x1200 60Hz; virtual: 2800x1920 at 0,-486
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

[CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
 
(Filename:  Line: 56)

IAD changed to 64.0mm
 
(Filename:  Line: 56)

[HMDState] Requested to SetForegroundWindow(1d14d6ll)
 
(Filename:  Line: 56)

UnloadTime: 0.361386 ms
locked
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4bb8 -> priority: 1 
  Thread -> id: 2fc4 -> priority: 1 
unlocked
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[HMDState] Requested to SetForegroundWindow(1d14d6ll)
 
(Filename:  Line: 56)

